*comment Copyright 2010 by Dan Fabulich.
*comment 
*comment Dan Fabulich licenses this file to you under the
*comment ChoiceScript License, Version 1.0 (the "License"); you may
*comment not use this file except in compliance with the License. 
*comment You may obtain a copy of the License at
*comment 
*comment  http://www.choiceofgames.com/LICENSE-1.0.txt
*comment 
*comment See the License for the specific language governing
*comment permissions and limitations under the License.
*comment 
*comment Unless required by applicable law or agreed to in writing,
*comment software distributed under the License is distributed on an
*comment "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
*comment either express or implied.

*title Paradox Corps
*author John Evans
*scene_list
	startup
	training_0
	training_1
	training_2
	hub_0

*create name ""
*create diplomacy 0
*create combat 0
*create enigma 0
*create training_score 0
*create taser 0
*create multitool 0
*create item_timedoor 0
*create debug_flag 0
*create ds_diplomacy ""
*create ds_combat ""
*create ds_enigma ""
*create ds_training ""
*create chosen_options 0

*create visitable_ok1861 0

*create ally_holt 0
*create ally_akkaron 0
*create ally_elizabeth 0
*create item_harness 0
*create item_dimension 0
*create encountered_orbiter 0

[b]Paradox Corps[/b]

For IFComp 2014

Would you like to activate "No Stress Mode"? This will show you most of the effects your choices will have, before you make them. NOTE: We cannot guarantee a [i]complete[/i] lack of stress.

*choice
	#Play through the story as normal.
		Normal mode active.
		*goto startup_start
	#Activate No Stress Mode!
		*set debug_flag 1
		*set ds_diplomacy " (Diplomacy Increase)"
		*set ds_combat " (Combat Increase)"
		*set ds_enigma " (Enigma Increase)"
		*set ds_training " (Training Score Increase)"
		No Stress Mode active.
		*goto startup_start
	#View Author's Note
		*goto_scene credits credits_start

*label startup_start

*finish
